Wow, great to know! & thanks for the quick response :)
Please allow me to expand a bit on my question :
In looking at the images below -
I have a flash file where I'm creating a thumbnail viewer as depicted by the top image below - the black rectangle is the background bar, & the white boxes represent image thumbnails. Using FlashBlocks would I somehow be able to add an image to my thumbnail viewer to achieve the result as depicted in the bottom image (the red square being the newly added image) - in other words, do I need to use a FlashBlocks component, or can I turn any Movie Clip into an editable element? Also, can I define what happens when those images are clicked, such as having the new image completely fill the background of the site?
Currently I'm using XML to build an array of the images, then I build the black bar using the drawing API in Flash (inside an emptyMovieClip), then I'm using a For Loop based on the array length to createEmptyMovieClip() & load each thumbnail image into it, then use math to space them out appropriately, so technically there's really nothing on the stage at authoring time - would I be able to do it this way using FlashBlocks - or what, if anything - would I have to change about the method I'm currently using? I notice similar components used in several of the "user sites", & I wonder about the possibilities of using my own elements, for example a custom-created ScrollBar system (simply a Movie Clip with code in it)
In theory, I'm hoping that I can somehow right-click that black bar field, have it upload an image & dump it into some kind of XML, which will in turn feed it into the array I'm creating as above, & it will automatically be attached by the For Loop...Could it be that easy, or are there certain components/methods/restrictions that I must adhere to? Or is there a much simpler method using FlashBlocks' components/methods?! :)
Thank you so much.
